Source: Engadget | Apple Card holders can defer April payments, too
Source: Engadget | DoorDash now delivers from convenience stores
I recently had a scheduled video conference call with a Fortune 100 company.
Everything on my end was ready to go; my presentation was prepared and well-practiced. I was set to talk to 30 business leaders who were ready to learn more about how they could become more resilient to major outages.
Unfortunately, their side hadn’t set up the proper permissions in Zoom to add new people to a trusted domain, so I wasn’t able to share my slides. We scrambled to find a workaround at the last minute while the assembled VPs and CTOs sat around waiting. I ended up emailing my presentation to their coordinator, calling in from my mobile and verbally indicating to the coordinator when the next slide needed to be brought up. Needless to say, it wasted a lot of time and wasn’t the most effective way to present.
At the end of the meeting, I said pointedly that if there was one thing they should walk away with, it’s that they had a vital need to run an online fire drill with their engineering team as soon as possible. Because if a team is used to working together in an office — with access to tools and proper permissions in place — it can be quite a shock to find out in the middle of a major outage that they can’t respond quickly and adequately. Issues like these can turn a brief outage into one that lasts for hours.
Quick context about me: I carried a pager for a decade at Amazon and Netflix, and what I can tell you is that when either of these services went down, a lot of people were unhappy. There were many nights where I had to spring out of bed at 2 a.m., rub the sleep from my eyes and work with my team to quickly identify the problem. I can also tell you that working remotely makes the entire process more complicated if teams are not accustomed to it.
There are many articles about best practices aimed at a general audience, but engineering teams have specific challenges as the ones responsible for keeping online services up and running. And while leading tech companies already have sophisticated IT teams and operations in place, what about financial institutions and hospitals and other industries where IT is a tool, but not a primary focus? It’s often the small things that can make all the difference when working remotely; things that seem obvious in the moment, but may have been overlooked.
So here are some tips for managing incidents remotely:
There were many nights where I had to spring out of bed at 2 a.m., rub the sleep from my eyes and work with my team to quickly identify the problem… working remotely makes the entire process more complicated if teams are not accustomed to it.
Source: Tech Crunch Startups | A former chaos engineer offers 5 tips for handling online disasters remotely
Venture debt’s new reality: ‘The last thing we want is management walking away from a company’
April 1, 2020Maurice Werdegar is the longtime CEO of venture debt shop Western Technology Investment, one of the most active venture debt lenders in the U.S.
It’s also one of the older firms, having loaned out money for roughly 40 years to startups that needed to achieve certain milestones, reach profitability or wanted additional runway and didn’t necessarily want to raise a new round (especially if that next round might be at a lower valuation).
It’s a needed service and a boon for startups in good times. But when the market turns, debt can prove much trickier.
Indeed, though Werdergar understands founders well — he was once the CEO of a venture-backed restaurant chain that did really well until it didn’t — he also has to make certain that when the market shifts, things don’t go south for WTI, as well. That can mean long, hard conversations with founders who need to renegotiate their debt payments.
Because COVID-19 is wreaking widespread economic havoc, we talked with Werdegar last week to learn what’s happening in his world and what WTI can do for clients who are now in a bind. Our chat has been edited for length.
TechCrunch: There are other venture debt players out there. How do you differ from your competitors?
Maurice Werdegar: One is we’re not publicly traded; we’re a private BDC [business development company], so we get our money from institutional investors, university endowments, nonprofits, sovereign wealth funds and groups like that. We’re a team that’s comprised primarily of former entrepreneurs; all of us have started and run our own businesses and work closely in the entrepreneurial environments. And we don’t use financial covenants, nor do we use subjective defaults.
Source: Tech Crunch Startups | Venture debt’s new reality: ‘The last thing we want is management walking away from a company’
T-Mobile officially completes merger with Sprint, CEO John Legere steps down ahead of schedule
April 1, 2020After months of regulatory maneuvering, T-Mobile and Sprint officially completed their $26 billion merger today. The new combined parent company is called T-Mobile and will now trade on the Nasdaq under the ticker symbol TMUS with Sprint no longer trading on the NYSE.
For consumers, it will seemingly take a little time before the effects of the transition are meaningfully felt. T-Mobile did not comment on the future of the Sprint brand in today’s announcement, but they have previously promised that subscribers will have access to “the same or better rate plans” for three years as part of the deal.
Alongside news of the merger being finalized, T-Mobile shared that its CEO transition is taking place early. John Legere was supposed to stay on until the end of April, but Mike Sievert has been appointed CEO a month early, effective immediately. Sievert was previously T-Mobile’s COO.
Legere has led T-Mobile since 2012, mounting a turnaround at the company framing the service as a low-cost alternative to the duopoly of AT&T and Verizon. (Disclosure: TechCrunch is owned by Verizon Media, but this does not affect our coverage.) The company’s years-long “Un-carrier” marketing push often featured Legere and his antics prominently.
Legere is still on the company’s board of directors, but he’ll be stepping down at the end of his term through June.
Source: Tech Crunch Mobiles | T-Mobile officially completes merger with Sprint, CEO John Legere steps down ahead of schedule
Philter Labs nets additional funding in quest to build a better portable smoking filter
April 1, 2020Philter Labs aims to reduce the stigma associated with vaping tobacco and cannabis. The company’s product is simple enough: It’s a portable filter that, to my surprise, eliminates nearly all secondhand smoke and vapor.
The company today is announcing an additional $1 million in funding from a private equity firm that invests in the cannabis industry. This round brings the San Diego-based company’s total funding to $3 million; it previously raised from Bravos Capital and Explorer Equity Group.
“PHILTER’s mission is to empower responsible adults with the choice to keep the air clean for those around them by filtering their emissions while still protecting a person’s right to vape,” said Philter Labs CEO Christos Nicolaidis. “This new funding allows us to continue to leverage science and our patented technology to eliminate secondhand smoke, reduce waste, and live out our mission to help lead a cultural shift for cleaner air and a better environment.”
The product works as advertised. Take a drag on a vape or joint or cigarette and exhale through the filter. The little filter then grabs all the particulate and, I guess, stores the bad stuff, leaving very little exiting the other side of the filter. Even the most considerable clouds of vapor disappear.
I tried both of the company’s current products, the Phlip ($30) and Pocket ($15). Both use the same filter. The difference is use. The Phlip is designed to put a filter alongside a vape pen. A silicon band ties the filter to most small vapes — it works fine with my Pax Era. This way, with the Phlip, the idea is a person inhales from one end and exhales through the other.
Does it eliminate all the smell and vapor? No, not totally, but the device makes a dramatic reduction.
There are similar products on the market. Smoke Buddy is a longtime favorite of mine, and these work in a similar fashion but have a more pocketable design. I’m more likely to carry this filter because it fits in a pocket without an issue.
There are no buttons to press or batteries to charge. The device is passive, and Philter Labs says each filter will last about 200 exhales. The company has filed half a dozen patents, with three recently being approved for upcoming products.
“Our mission is to inspire a change in the habits that are already out there,” John Grimm, co-inventor and CTO said. “We want to reduce emissions, not only to society but to the environment, and change smoking and vaping.”
Grimm explained that it’s more than reducing the harm. To him, it’s also about reducing the stigma that’s associated with smoking and vaping.
The system uses a propriety filtering process that breaks down the emissions at a molecular level through a five-step filtration process. The company says its technology captures and dissolves the particulates, pollutants and VOCs, which results in clean air exiting the filter.
I asked Grimm if the company has published a white paper on their findings. They have not; though he pointed out that Philter Labs founded a scientific advisory board (SSAB) that includes toxicologists formally from big tobacco, along with former executives from Dosist, Curaleaf and Juul.
Source: Tech Crunch Startups | Philter Labs nets additional funding in quest to build a better portable smoking filter
The spread of COVID-19 has already had a significant impact on the mobile app industry, and that will continue in the years to come. According to a revised 2020-2024 market forecast from app intelligence firm Sensor Tower, a sizable increase in app downloads for industries like remote work and education will lead to a large surge in app installs for the early part of 2020 and beyond, despite other decreases in downloads for ridesharing and fast food apps. However, the expected economic downturn resulting from COVID-19 will somewhat dampen revenue growth in the years ahead, the report found. Despite this, mobile app spending worldwide will continue to grow and will even double by 2024.
COVID-19’s impact on app stores’ revenue
Though COVID-19 is having an impact on the app stores’ revenue, growth remains strong.
Worldwide consumer spending in mobile apps is projected to reach $171 billion by 2024, which is more than double the $85 billion from 2019. This total, however, is about $3 billion (or 2%) less than the forecast the firm had released prior to the COVID-19 outbreak.
Still, it’s notable that even the slowest-growing regions on both app stores, Apple’s App Store and Google Play, will see revenue that’s over 80% higher than their 2019 levels by the year 2024.
The app stores will also hit several milestones during the next five years.
For starters, global spending in mobile apps will surpass $100 billion for the first time in 2020, growing at approximately 20% year-over-year to hit $102 billion.
Remarkably, the forecast also predicts that revenue from non-game mobile apps is expected to surpass that of mobile games for the first time by 2024, driven by the growth in subscriptions — particularly Entertainment, Social Networking, Music and Lifestyle app subscriptions.
By this time, mobile games will reach $97.8 billion, or around 41% of total consumer spending. The App Store will account for a sizable chunk of that spending, with ~$57 billion in mobile game revenue in 2024 versus Google Play’s ~$41 billion.
The App Store, not as surprisingly, will also maintain its sizable lead in consumer spending through 2024, accounting for 67% of total revenue across both it and Google Play. It will grow at a compound annual growth rate of 15.8% compared with Google Play’s 13.2%.
The top five countries by revenue will remain unchanged through 2024: China, U.S., Japan, Great Britain and Taiwan. China will continue to be a top market, despite regulations on app and game publishing, and will reach $35 billion in App Store spending alone by 2024.
COVID-19’s impact on downloads
In terms of app downloads, the forecast predicts a lasting lift from the impacts of COVID-19.
By 2024, downloads will reach 183.7 billion, up 9% from the earlier forecast that came out before COVID-19 that had initially accounted for 7 billion fewer installs.
Much of this download growth is happening this year, when first-time app downloads are poised to reach 140.3 billion, up 22% from 2019.
In addition to increases in non-game apps — like education, grocery delivery or remote work apps — mobile game downloads will grow 30% year-over-year in 2020 to reach 56.2 billion, compared with 10.4% growth between 2018 and 2019.
By 2024, mobile games will account for 41% of new installs, or 74.8 billion.
The early indication is that China will see a massive increase in downloads in 2020, particularly in the Games and Education categories. This follows a drop in downloads over the past few years, due to government regulatory practices, like the games licensing freeze.
The U.S. will see a similar spike in downloads this year, also due to COVID-19. For 2020, this will lead to a 27% year-over-year increase in downloads. But by 2021 and in the years that follow, growth will settle around 7% annually from 2021 to 2024 in this market.
During the forecast time frame, download growth will slow in India and Brazil, as the markets become more saturated, while growing in Latin America (up 58%) and Asian markets outside of China (up 82%).
Another notable milestone may take place in 2022, when the U.S. pulls ahead of China in terms of App Store downloads to reach number one. The U.S. has been narrowing the gap between the two in recent years, from 3.5 billion in 2017 to 1.1 billion in 2019. It will continue to close the gap during parts of 2020 and 2021, as well.
Other top countries for downloads in 2024, besides the U.S. and China, include Japan, Great Britain and Russia.
Source: Tech Crunch Mobiles | Mobile app spending to double by 2024, despite economic impacts of COVID-19
Hello and welcome back to our regular morning look at private companies, public markets and the gray space in between.
This morning we’re talking about churn — the bane of software-as-a-service (SaaS) companies big and small — in the new world we find ourselves in. SaaS companies, from startups to huge public firms, have built their businesses under strong economic conditions. So what happens to the industry now that the global economy has hit pause, layoffs are piling up across national economies and venture capital is slowing?
It’s easy to say that churn will go up; some customers will close, cancelling contracts (boosting gross churn) while other customers will slow software budget growth (limiting net retention). But how bad will things really get? To get a handle on what’s next for churn, I spoke to the CEO of CrowdStrike, a public SaaS company; the CEO Gainsight, a quickly-growing private SaaS company who recently ran a survey on the topic; and Denis Barrier. a partner at venture capital firm Cathay Innovation. We also have fresh data to explore from Cledara, a startup that helps other companies control their software spend.
Let’s go!
Churn
Source: Tech Crunch Startups | How bad will SaaS churn get in the downturn?
TechCrunch Disrupt San Francisco is known around the world as the place where the early-stage startup community gathers to learn and launch, connect and collaborate. We know COVID-19 has created challenges, but Disrupt SF is still on schedule (keep tabs on our updates here). Like startup founders everywhere, we quickly learn where, when and how to pivot. Case in point, check out our new Disrupt Digital Pass option.
In the current climate, it’s even more important to get the focus of investors and customers on your startup. And your chance to do just that goes down on September 14-16, 2020. But did you know there’s a way that founders can extract even more opportunity from their Disrupt experience — for free?
Apply to be a TC Top Pick. It doesn’t cost anything to apply or participate, and you’re welcome to apply if your early-stage startup falls into one of these categories:
Artificial Intelligence + Machine Learning, Biotech + Healthtech, Enterprise + SaaS, Fintech, Mobility, Retail + E-commerce, Robotics, Hardware + IOT, Security + Privacy, Social Impact + Education, and Space.
TechCrunch editors will review every application and select up to three startups they feel represent the very best in each category. Check out who we chose as TC Top Picks at Disrupt SF 2019.
Making the cut won’t be easy, but you have nothing to lose and a whole lot to gain. For starters, every TC Top Pick startup receives a free Startup Alley Exhibitor Package and a VIP experience. You’ll exhibit for one full day in a prime, dedicated space in Startup Alley, our expo floor. Plus, you receive three complimentary Founder passes — you and your team can experience more of Disrupt’s extensive programming and networking opportunities.
Keep in mind that everyone at Disrupt wants to know who made the coveted Top Picks list. You’ll stand in a bright, metaphorical spotlight and draw attention from ardent investors, media looking for great stories, potential customers, could-be collaborators and, well, you just don’t know where a connection can lead you.
Don’t just take our word for it. Take it from one of your own.
“Earning a TC Top Pick is an awesome experience for an early-stage startup. As we grow bigger, we look forward to saying that our roots go back to TechCrunch Disrupt. Companies like Trello and Dropbox share the Disrupt pedigree. It’s a big deal, and I feel privileged to be part of that group.” — Joel Neidig, founder of SIMBA Chain.
We haven’t mentioned your live interview yet. Say what? Yup. A TechCrunch editor interviews every Top Pick — live on the Showcase Stage. We’ll record each interview, edit the video and promote it across our social media platforms. It’ll be yours to use as an impressive conversation starter with investors and customers. Again, take it from Joel Neidig.
“Our live interview with the TechCrunch editor was one of the best Top Pick perks. It’s an awesome long-term marketing tool.”
If you want to showcase your early-stage startup to the industry’s most influential movers, shakers, thinkers and makers, apply to be a TC Top Pick at TechCrunch Disrupt San Francisco 2020. You have nothing to lose — take your shot and buckle up for the ride of your startup life.
TechCrunch is mindful of the COVID-19 issue and its impact on live events. You can follow our updates here.
Is your company interested in sponsoring or exhibiting at Disrupt San Francisco 2020? Contact our sponsorship sales team by filling out this form.
Source: Tech Crunch Startups | Take your shot: Apply to TC Top Picks at Disrupt SF 2020
Researchers to study if startup’s wrist-worn wearable can detect early COVID-19 respiratory issues
April 1, 2020It’s highly unlikely that the current coronavirus crisis will be neatly and fully “solved” by any one endeavor or solution, which makes new studies like one involving startup WHOOP’s wrist-worn fitness and health tracking wearable all the more important. The study, conducted by the Central Queensland University Australia (CQUniversity), in partnership with the Cleveland Clinic, will employ data collected by WHOOP’s hardware from hundreds of volunteers who have self-identified as having contracted COVID-19 to study changes in their respiratory behavior over time.
The data to be used for this study has been collected from WHOOP’s 3.0 hardware, which has also recently been validated by a University of Arizona external study conducted specifically to determine the accuracy of its measurement of respiratory rates during sleep, which the device uses to provide quality of sleep scores to its users. That study showed it to be among the most accurate measurement tools for respiratory rate short of invasive procedures, which is what has led researchers behind this new study to hypothesize that it could be valuable as a sort of early-warning system for detecting signs of abnormal respiratory behavior in COVID-19 patients before those symptoms are detectable by other means.
The WHOOP team says that the respiratory rate its hardware reports very rarely deviates from an established individual baseline, and that when it does so, it’s usually due to either one of two causes: environmental factors, like unusually high temperatures or significant differences in oxygen concentration, or something happening within the body, like a lower-respiratory tract infection.
COVID-19 is specifically a lower-respiratory tract infection, unlike the flu or a cold, which are upper-respiratory issues. That means there’s a strong correlation between rate changes due to lower-respiratory tract issues not accounted by environmental problems (which are relatively easy to cancel out) and instances of COVID-19. And because the WHOOP wearable is designed to look for deviations as a sign of distress, among the other sings it monitors, it could notice changes to respiratory rates relative to baselines before an individual becomes aware of any significant shortness of breath themselves.
This is a study, so at this point that’s just a hypothesis, and will need to be backed up by data. The team behind it says it should take around six weeks, and there are an “initial several hundred self-reported COVID-19 cases” already present in the app from which it will begin, with a target of enrolling at least 500 individuals with positive COVID-19 test results. There are also other investigations underway to see if wearables that monitor a user’s health and fitness can provide early warning systems for potential COVID-19 cases, including a study being conducted by UCSF using the Oura Ring.
Unlike with previous pandemics, the current coronavirus crisis comes at a time when we’re increasingly used to taking data-driven approaches to solving challenges, and when we also have a lot of self-quantifying health devices in circulation. Those could help us get a better grip on assessing the spread, as well as trends related to how it circulates and ebbs/grows within a population.
Source: Tech Crunch Startups | Researchers to study if startup’s wrist-worn wearable can detect early COVID-19 respiratory issues