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Indie game dares to talk about death in a way few others have

October 25, 2017

We’re not allowed to talk about death.

In the abstract, sure, people are comfortable addressing the concept of death. Certainly we’re allowed to commiserate in public over the loss of a celebrity, or favorite TV character. But as any one who has first-hand experience with death will tell you, there is nothing more deafening than the silence that its stigma forces upon you as you grieve a loved one.

Personal deaths — the ones we watch play out in a funeral — are too ugly, too real, too close to home, too tangible. So, we don’t think about it. We can’t talk about it. We keep the logistics of death in the farthest reaches of our mind. To save ourselves the awkwardness of addressing the mortality of our human bodies, we ignore the bereaved, and feign that our avoidance of their grief is “politeness.”  Read more…

More about Gaming, Environment, Social Good, Death, and Stigma


Source: Mashable | Indie game dares to talk about death in a way few others have

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