Video game developers are taking to Twitter this month to give the world a peek behind the development curtain with #blocktober, a hashtag that level designers are using to share early builds of their levels.
It started with Michael Barclay, a game designer at Naughty Dog, sharing a level blockout (basically a simplified layout of a level before all the cool visual details are added in) of a level he built for practice at home.
What’s up level designers. Level blockouts are art#blocktober should be a thing#leveldesign #gamedev #gamedesign #inktober #animtober pic.twitter.com/UkjjzlrCsv
— Michael Barclay (@MotleyGrue) October 1, 2017 Read more…
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Source: Mashable
Original Post: Game developers on Twitter are sharing what their games looked like mid-development
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