Something wild happened this week: A Cuphead player bested every one of the game’s bosses in 41 minutes without taking any damage, dodging, or using ability-boosting Charms.
It was and is impressive, but something’s missing.
Cuphead is a brand new game from Studio MDHR, which spent multiple years crafting a traditional-if-infernally challenging side-scrolling action game. The music and hand-drawn art suck you in, but it’s the punishing difficulty that constantly urges you to git gud.
It’s a more forgiving game than you might expect given some of the hyperbolic discourse that’s bouncing around the online game-o-sphere. But it’s challenging nonetheless, and very difficult to master. Read more…
Original Post: 'Cuphead' players have mastered the game, but there's still another mountain to climb